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How to use unity assets bundle extractor for texture data
How to use unity assets bundle extractor for texture data










Then navigate to the Baldi's Basics copy you just made, and go to the folder called BALDI_Data. In UABE, in the top left, click File, and then Open. Once you have UABE up and running, make a copy of your Baldi's Basics directory that you can use to mod the game. It's IMPORTANT that you get the correct version by using the link below. To modify textures, you're going to need to download UABE (Unity Assets Bundle Extractor). Well, I suck at making tutorials, so I'll just make this text guide.

how to use unity assets bundle extractor for texture data

Everyone's been requesting me to make some kind of tutorial on how to mod the game.












How to use unity assets bundle extractor for texture data